Ingenuity manufacture, creat a bright life
1. Remote overseas technical assistance, real-time problem solving execution
2. Remote or on-site installation of equipment during the promotion of international business, customer training and equipment troubleshooting
3. Technical assistance for the project implementation process
4. Handling pre-sales, after-sales, and in sales service related matters
5. There is a time difference and shift arrangement that matches the project site for the position
6. Obey the team's business arrangements
1. Bachelor's degree or above or college level CET4+. Priority will be given to those who also have proficiency in minor languages
2. Engineering background, proficient in mechanical and electrical principles, with 3D printing and dental manufacturing preferred
3. Having overseas after-sales experience, especially in machine tools, automation equipment, etc., is preferred
1. Responsible for software development related to the company
2. Responsible for the design and specific development of related modules
3. Track and maintain code execution
4. Troubleshooting and resolving software usage issues
1. More than 3 years of development experience;
2. Familiar with using programming languages such as C++11 and above;
3. Familiar with STL or Boost, with experience in Windows platform development;
4. Familiar with data structures and have a certain understanding of basic graphical algorithms;
5. Proficient in using VS and have a certain understanding of cross platform development;
6. Familiar with and have used one of the OpenGL/VTK/OSG/CGAL graphics libraries;
7. Experience in 2D, 3D modeling and related geometry libraries, such as Clipper, libigl, etc., is preferred;
1. Responsible for software development related to the company
2. Responsible for the design and specific development of related modules
3. Track and maintain code execution
4. Troubleshooting and resolving software usage issues
1. More than 3 years of development experience;
2. Familiar with using programming languages such as C++11 and above;
3. Familiar with STL or Boost, with experience in Windows platform development;
4. Familiar with data structures and have a certain understanding of basic graphical algorithms;
5. Proficient in using VS and have a certain understanding of cross platform development;
6. Familiar with and have used one of the OpenGL/VTK/OSG/CGAL graphics libraries;
7. Experience in 2D, 3D modeling and related geometry libraries, such as Clipper, libigl, etc., is preferred;